⚒ GameForge — Design
Stage 1 / 2
Go to World Viewer →
New Asset
Name
Kind
Voxel model (3D)
Sprite (2D pixel art)
Grid size (X × Y × Z)
Set
Sprite size (W × H)
Set
Collidable in world
Palette
+ Add to palette
Left click = paint. Right click = erase. Voxel mode: use layer slider to paint each Y layer.
Y layer:
0
💾 Save to library
Library
0
Export library.json
Import
Delete selected
Duplicate
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